Charger Behemoth Helldivers 2: Weak Spots and Best Loadouts

Guide: Helldivers 2 · Published · 218 words · 2 min read

Helldivers 2 in-game screenshot
Steam CDN · shared.akamai.steamstatic.com

Last checked: August 2026. This page targets charger behemoth, helldivers 2 charger, and behemoth helldivers 2 searches.

The Charger Behemoth is one of the most punishing bug targets in Helldivers 2. It charges lanes, breaks formations, and turns a clean objective into a wipe if your squad lacks anti-armor and crowd control.

Quick Answer

Priority What to bring Why
1 Anti-armor (EAT, Recoilless, Spear) Break plates and stop the charge
2 Med-Kit or Fortified armor Survive one mistake during a charge
3 Stim + grenades Recover when pinned in swarms

Weak Spots and Fight Flow

Target Notes
Head Anti-tank (EAT-17, Recoilless, Spear) can one-shot on direct hit
Leg armor Strip plates to expose weak flesh — any weapon then deals weak-spot damage
Rear (butt) Unarmored but 950 HP, 80% durable — explosives (GL-21) work best
Exposed torso After armor break: 300% damage multiplier

Focus fire on leg joints and rear plates when the Behemoth turns. Do not chase a full-speed charge down a lane — reposition perpendicular and punish the recovery animation. Bait charges into walls for a brief stun.

Helldivers 2 in-game screenshot
Steam CDN · shared.akamai.steamstatic.com

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